Shadow Of The Tomb Raider’s Difficulty Settings Are Its Best Feature

Shadow of the Tomb Raider launched earlier this month and despite not getting nearly enough press, it delivers a satisfying conclusion to a overlooked trilogy. Its best feature though? Difficulty sliders. This may seem like a minor detail in a game that is full of fantastic features and great gameplay design, but it is often the smallest things that you remember most. Calling these difficulty … Continue reading Shadow Of The Tomb Raider’s Difficulty Settings Are Its Best Feature

It’s Okay To Leave A Game Unfinished

It’s 2AM. You’ve been playing the latest triple-A release for several, forced hours now, trying your absolute hardest to get as far as possible. You just want to finish the game, get it off your list and move on. You don’t understand what’s going on. This is a game you’ve been looking forward to for months, and it’s all your friends can talk about. You’ve … Continue reading It’s Okay To Leave A Game Unfinished