Microtransactions: An Analysis of the “Unfortunate Reality of Modern Gaming”

In 2006, Bethesda very briefly became the laughing stock of the video game world. In a move that very few games had done before, they offered a purely cosmetic item in exchange for real world money. As in, the item was included in the game that you paid for, but was only available if you paid an additional five bucks on top of your purchase … Continue reading Microtransactions: An Analysis of the “Unfortunate Reality of Modern Gaming”

An Analysis of the Dark Side of Nintendo

Many of us grew up with Nintendo. While some have stayed loyal to the company’s silly charms, others have moved on. As such, it’s frequently reasoned that the company is for kids. I’ll nevertheless proudly admit that I am still a firm Nintendo fan. It can certainly be seen that they strive for “family appeal”, with bright vivid colours and round characters like Kirby and … Continue reading An Analysis of the Dark Side of Nintendo

Kings and Corpses: Speculative Lore in Dark Souls

Looking at the gaming industry, it can’t be overstated how often we take gaming lore for granted. When we start a new game we’re generally smothered in a generous heap of exposition in the form of dialogue and cut-scenes that flesh out the world we’re going to be living in before we are ever handed control of our hero. Who you are, why you’re there … Continue reading Kings and Corpses: Speculative Lore in Dark Souls

Why Naughty Dog have set themselves a mighty big challenge with The Last of Us Part 2

The Last of Us is a video game that blew me away. Whilst playing it, my jaw alternated between being set in tense concentration, and dropped so low it brushed my controller. Naughty Dog’s seminal third-person survival game stunned critics and consumers alike. As The Last of Us Part 2 draws ever closer, and we wait with baited breath for a solid release date, I can’t help but … Continue reading Why Naughty Dog have set themselves a mighty big challenge with The Last of Us Part 2